Help with Characters (In-Game Credit)

lol, I already have a character just like this! Thanks anyway, I’ll give you credit for moves.

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If you’re gonna put me in the credits, put me as Gus. (Although you haven’t picked me as a character…)
Anyways, I have more! hoping you’ll put me in

Gim: Gradient
Name: 𝕄𝕠𝕟𝕠𝕔𝕙𝕣𝕠𝕞𝕖
Move #1: Paintbrush Pa-POW! (I know it sounds so cringe :grimacing:) [Sh0ot paint that splatters, really just grants a Timekeeper for a split second]
Move #2: Painter’s Block (Ever heard of writer’s block? What about painter’s block? Summons an empty canvas prop to block off an attack) [assuming you have the season ticket]
Move #3: None (because the move is nonexistent)

Next one!
Gim: Shadeborn
Name: N̵҉̾͟͞͡u̶͖̖͆̊̈́͡͡l̶҉̰͚͖͕̍̈́̅͗̏̇͢͜͜͝l̶҉̰͚͖͕̍̈́̅͗̏̇͢͜͜͝
Move #1: Chaos Theory (temporarily darken the screen so that you can’t see and also summon sentries to sh0ot at you)
Move #2: Teleporter (teleport the closest player to a dark temple with a sentry that instantly KO’s them)
Move #3: Eye of Darkness (Summon a gigantic eye [eye emoji] that fires lasers in a circular pattern)

You thought I was done here? Wrong!
Gim: The Broker
Name: Ⓢⓣⓐⓡⓡⓨ
Move #1: The Curtains Open (Shine bright, wide spotlights onto the map. When players step in them, they slow them down and damage them)
Move #2 Oops! I Forgot the Script! (Make players temporarily forget their abilities, as in they can’t use them because they have bad memory)
Move #3: The Grand Finale (Spawn sentries, lasers, and anything in between. This ability buffs all players, gives them a speed boost, but reduces them to 10HP.) [Bonus!: Send some internal monologue, like in Universal Smash, that says this. “This is going to be fun. Time for a spectacle”]
Hope this was enough.

4 Likes

Oh no! Duality..
Name:executor
Gim: ozi
Chaos follower: for some time, get screen completely covered in darkness but can see waypoint of players, also can pass through all terrain, invincibility during this(I hope it’s not fragility..)
Entropy: give a mark(property) to a players in either similar x coord or y coord, you can use some time to remove all marks and apply effects as follows
1 mark: 10 damage
2 mark:30 damage+0.8x speed for some time
3 mark: 50 damage+0.6x speed for some time
4 marks: 75 damage+0.5x speed+0.5x damage for some time
5 marks: 100 damage+0.5x speed+0.1x damage for some time
6 mark: 100 damage+seal off abilities for some time
Limit 6
Reset: send enemy back to spawn

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Historian:
Gim: Atlantis
Forsaken chronology: summon sentries that are actually strong, but each summon reduces your health by one fourth, each lasts 10s, limit 7
Wheel of fate: two versions, if enemy is not within range, heal yourself and give you temporary speed boost, if enemy is, they get sent to a scene with a sentry blasting them a quantum portal from a bit distance, problem is, it’s so slow anyone with decent reaction and norm speed can dodge
Correlating causes: record your coord and notify enemy, if they don’t leave a 5 meter radius around the coord, they get frozen for 3s

Name: Fedora (i’m so creative)
Gim: Juno the Shiba (but with a Stache behind him so only the fedora shows >:)
Move 1: Puppy Eyes - Looks at your soul with those big ol’ wide eyes.
Move 2: Laying at your feet (A truly brave move. Blocks your path)
Move 3: Fedora Frisbee (Throws his fedora at you, 50% chance of it hitting)

2 Likes

Name: Blackjack
Gim: Fairplay
Move 1: Ace in the hole - Ammo refill, giving you an upperhand
Move 2: 21 Cards - a random number 1-21 is chosen. Higher number = more damage. 21 is a knockout.
Move 3: Ace of Clubs - aggressively lay out opponent with a club. that’s it.

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Wait, Atlantis and Juno the Shiba aren’t available in GKC yet. (hoping that Josh updates the character and sentry devices…)

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I need a few more, does anyone have any?

Warrior:
Passive: berserk: abilities hitting enemies will heal you by 50, slowing enemies for 2s, being in 3 tile range of other players will 1.5x your damage
Charge: 4x speed for some time, an enemy appearing in a 1.5 tile radius will end your charge and damage opponent by 100
Bash: gets temporarily immune to most abilities and damage, and deal great damage and stun to radius
War scream: in a large radius, charge 1 second without moving and freeze everyone in range for 1s

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Gim-Snowmuff
Name-Snow Child
Move 1-Snow nope-Creates a snow pile that acts as a shield
Move 2-Snowball fight-Everyone gets their gadget replaced with a common snowball launcher including yourself
Move 3-Black blizzard-Everyone other then the yourself starts to lose 2 damage per second for 10 seconds
(If you didn’t know black snow is harmful which is why I made it so you lose damage over time)
And if I’m in credits I’ll just be snowmuff

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I just thought i was replying to this when in another topic.l :frowning:
Another one
Judge
Passive: chain of jurisdiction: some attacks will cause chains to manifest on the enemy(invisible, but they get a notification)
Trial: implode all chains on an enemy, if its above 10, they get knocked out, if its less, it gives slow debuff and damage depending on how much
Jurisdiction: you can make a prediction on your enemy, attack(gadget)/ability, you can make another in succession within four seconds of the first, this time having the option of your opponent not doing any of those, the first applies before the second, enemy gets notified, if you predict ability/attack correctly, they cannot do that action for the next 6 seconds and they get a chain, if you predict do nothing correctly, you get lots of shield and they get a chain
Exile: dashes, hit people will have their camera go blank for 7s, you can choose to go back early and receive a chain
Imprisonment: your enemy is not allowed to move, moving or nteracting within 3s will give damage, give you speed+damage boost, and give them a chain