I am trying to make block party, a game where different color blocks appear on the floor, and a color is chosen. players who do not make it to the chosen color on the floor are eliminated. I need help with randomizing the places the colors spawn on the floor and which color is chosen.
strategically move colored blocks to their matching colored doors or portals to clear the board
Search up random/randomizers for the mechanic of randomization, but for the color spawn:
Assuming you have 4 places the colors can spawn and there are 4 colors, place down 4 blocks in each place, and each block should be one of the 4 colors.
(Once you add the randomization you’ll have the blocks appear/disappear based on a channel message that will be sent out by the randomizer).
Let me know if you would like me to explain this in greater depth.
PS:
I forgot to mention that in order for the players to be “eliminated”, you’ll have lasers/zones/triggers to detect if a player is in the wrong place (activate those devices once the color has been chosen using the randomizer) to eliminate them using lasers or damagers.
Yeah that makes sense, I was mostly confused about the randomizer. Also i’m using colored barriers for the floor.
You could also place lasers in each color area, or four zones connected to damagers to make the players who don’t make it in time get eliminated…
Just a suggestion, LOL
Ik, I just needed help with the randomizer. but I got it now.
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