Im making a story game called Neverland, it is a game that takes place in a futuristic neon city, that is slowly being invaded by a glitch that turns the machines against the gims, and you can either save the city, let the glitch take over and remain neutral, or help the glitch by infecting things
You could add a city hall, where you can find out all the lore of the game in summaries of the meetings leading up to the glitch invasion for some extra backstory.
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