Help on ending game

I want the game to end when a player is knocked out by a sentry

What’s the context of the game…

Why is the player knocked out by a sentry?

or are you just asking HOW to make the game end when a sentry knocks out the player? [1]


  1. Clarification is pretty important.. ↩︎

For the game to end when the player is knocked out by a sentry, add a Lifecycle device, set it to When player knocked out, connect it to an End Game device. It should work. Remember to mark a solution!

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Or you could just get a sentry and an end game device, wire the sentry to the end game device.

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Modern problems require modern solutions. [1]


  1. in other words, good answer. ↩︎

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if you want, the sentry could say something at the end, like:
“oh!!! you beat me. I underestimated you.” And THEN you connect it to an end game widget and then the game ends

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1x Lifecycle
1x end game

lifecycle

Screenshot 2025-04-25 7.35.17 AM

end game

Screenshot 2025-04-25 7.35.28 AM

Nah…
You read it again.

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there are multiple sentries though

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