Hey everyone im back from being buisy in school and need help. if anyone is familier with the fan made game little runmo based of the animation then this question is for you. by any chance could someone help with making certain mechanics for this, like the little dangers or the marbles guy chase?
Details for those of us who don’t know that game?
This question is a little hard to understand.
so if you don’t know about the game of the animation the animations on YouTube and the fan game on a certain website for making games(ich)
had to remove the t in ich
also rather hard for me to give details other than this
Maybe just explain the mechanic you need. Moving props? Moving sentries?
so the first mechanic Is moving sentry’s that only KO you when you touch them.
maybe a zone?
Moving sentries are pretty impractical to recreate as they take up a lot of memory. If you want them to die when you touch them a zone would work. The main problem here is the moving sentry as it hasn’t been added to Gimkit yet and we haven’t developed a practical method.
Edit: You could try using pseudo ammo, health, and hitboxes, but that would be… hard to say the very least.
Or just animation
Easier, but then you can’t make too many
ok I might just remove certain enemys
now for some mechanics that might be simpler…in little runmo the game there are lives scattered around each level(because in the animation he is on his last life and is desperate). so any ideas for this?