Help me please I really need help

how do you make it so a sentry only turns on when everyone has gone through a teleporter

Well make a trigger/zone underneath the teleporter

wires like this: triggered/when player entersactivate sentry

But he wants EVERYONE to get through the teleporter, hmm…

The best solution I can come up with is that when a player teleports to an area, it increase a counter. When the counter reaches a number, it activates the sentry.

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