Hi. I’m making a map that involves a player pressing a game overlay button. When they press the button, they will be teleported to one of three different teleporters placed around the map. I need a system so that the player will teleport to a random teleporter every time. I need answers by Wednesday.
Make the teleporters have the same target so when the button is pressed it will choose randomly
Okay. I’ll try that. (Not now. Shut off PC time)
Oki hope it works for it worked for me :D.
This this work or not?
I didn’t work @The_Pro_Of_Pixels. In fact, I didn’t even teleport at all! Did you use channels or wires to connect the button to the teleporters?
Okay guys. I’ve come up with a solution to my problem. I’m just going to mark a random solution and close the topic.
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