Help Making Game End When Sentry Eliminated

I am making a medieval team PVP map, and I want the game to end when a sentry ¨leader¨ for each team is eliminated, but I don’t know how to use devices properly to make this happen. And apologies if there is another topic for this somewhere, but I tried searching and only found one thing, but the images were corrupted.

Use a channel to transmit a signal when the sentry is knocked out. That signal is then sent to an end game device.

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Thank you for the help!

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place sentry

wire sentry to end game button and I forgot

just wire the sentry to the end game device : sentry knocked out -----> end game

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I think that is it because I tried it and it worked

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