thank you, i have edited it to Help.
Computers would be an invisible button wired, or channeled to a popup
button pressed --> open popup,
Keycard gate would be an invisible vending machine that transmits on a channel saying
item purchased --> deactivate barrier
Thank you, that is now crystal. can you tell me how to make that kind of item, the gate thing? AND HOW DO I MAKE THE RED DOOR BARRIER? (sorry caps lock)
barrier device
(red door) just tint the barrier red
thank you. is there a tool that changes its width and length?
One the left corner of the device
When you click the barrier in edit mode go to bottom right and click Change size
okay thanks! Last thing the teleporters do you connect them with wires so they work?
I would use channels
Teleporter on which you step on:
The teleporter that you want to be teleported to;
I dont know how channels work i never used them
You can make another topic in Art for the thumbnail request.
Make sure to provide lots of detail in what you would like to see in the thumbnail!
is this on topic? if not please stay on it. Not trying to sound rude here but i just dont want ppl getting banned
He’s asking for help on how to make certain systems, not for information on devices,
maybe make a 1 way out but in the apocalypse theme since 1 way out is connected to apocalypse and many people would probably want to play your game if you follow the lore (sorta)
I have no thoughts about your devices but what I just said I would Recommend
maybe, also do you still need help on anything?
The key card gate thing you can make it so the orange one is visible on game start but the green one isn’t. Put a invisible vending machine (make it invisible in appearances or all options) beneath it and make it deactivate when the green key card gate thing is unhidden. Next, make it so when the vending machine purchase is successful that it goes to the orange gate to make it invisible and make the green key card appear. Then make whatever door was originally blocking your way gone. You can use wires or channels.
Computers in OWO do a message, right? Then you can do a button under a computer and the button wired to a pop up.
Knockout manager on sentry. Make it increment a counter and in the property section do Knockouts. Last make it a number and player scoped. So when you knock out a sentry it counts it. Sorry, real last thing, in map options make it so it tracks the property Knockouts.
OR
if you can’t do that, make it so every time you knock out a sentry link it to a game overlay. After make the game overlay track an item and if you knock out a sentry you get an item.
Hopefully this helps!
how do i display how much energy a player has on screen? I figured out how to prevent a plyer from moving without energy, but how do i display how much energy a player has?
you can use this but it doesn’t mention how to stop players completely with a movement meter so for that just use a speed modifier or just go into its settings and do it (player runs out of req item= set speed 0)
I’m pretty sure it mentions how to put the amount of energy on a game overlay but I might have to double check