im making a hide and seek game but i want the game to start only when every one is ready then it randomly chooses one seeker then any one that joins late the start button then should make them enter as a seeker
Get spawn pad in the lobby and make them pre-game. Than get a button and wire the button to a relay and get a barrier that disables when the button is pressed,than get a lifecycle and wire it to a relay and make the relay audience a random player, than wire the relay to a team switcher and make the team switcher to move the selected person to team 2, and when the button is pressed a random person is moved to team 2 and everyone else is team 1
well the spawn padcould have a trigger and it ramdomizes there team and before the game pick that team so they could be seeker
How do i get the ready system to work because it has a lobby
what does ready system mean
Like every one has to click the button before the game starts
than you need a counter name it ready counter and make the start value 0 and target value to a high number like 100 or 50, it has to be higher than the player count in the game right then, and wire the button to the counter it increments it and make the button deactivate after one use so people wont spam click it, than make a second counter name it total players, thnan use a trigger to activate when the button pressed and use block code to check if everyone pressed it, when the ready counter matches the total players wire it to a relay that makes the game start, go to settings and map options and make teams to 2 of them the hiders and seekers and get a lifecycle device on game start and wire it to a relay and make the audience a random player, than wire it to a team switcher and make the team switcher change the player to the seeker. If you only have 1 other person in the game you know it will be 1, than make the counter value number 3
Thanks i will try this out