So I’m assuming that you’re using blocks so you would use a j0in text and then but text first and then put "Height: " and then the property at the bottom
In the block code, set the overlay text to the following:
Create text with: “Height: “
Get property “Property name”
Thank you I needed this
make the block code:
Set text: Create text with: "Height: "
Get property: player y
"m"
Wait one second pls ahhh
It just says height and when I jump it doesn’t change
Do you have a property titled y already? You need a property for it to track
Yes I do. I’m just confusled
What does the settings button do?
If the overlay type is a button, that means it can be clicked, like in DLD to answer questions for energy. You probably want it as text.
Can I see your property system? I also am not 100% sure how this process works/is working
Do you ever broadcast on the channel you use that activates the block?




