so i have a bunch of skills and a 3 lifecycles that detect game start late j o i n and when you get knocked out but it doesnt add health even tho they detect when a message is passed through a channel i checked it but its broken now before it was fine i think it migh be adding it exactly when they get knocked out so they still dont get it
Make they wire pass through a wire repeater with delay, that way it adds health after knockout. Try a delay of 1, and if that doesn’t work go higher.
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no cus each skill has its own health amount
honestly illl prob just do that
or simplify the health so that multiple skills have the same health
i will send a gif on the prob
nvm i will just simplify it
would this work with separate health if i add a trigger
thank you so much its fixed
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