I need a ammo system please help
gadgets already have ammo normally
there is also a setting in map settings for instant reload
Gimkit Creative already has an ammo system.
Is there anything you need help making besides what gimkit creative already has? Please be more specific about what you need.
I need more context to help you we need more context, as far as were aware your talking about the already made system in gimkit
I think the only explanation for this topic is how to make a psuedo ammo system? (Correct me if Im wrong) because some people (like me) don’t like the ammo amounts gimkit made and want a custom amount.
To make a psuedo ammo system you need to have the game settings to have instant reload and only 1 item slot.
To actually make this make a counter for every gadget in your game, then make a lifecycle that detects when a gadget is fired and activates a checker device the checker device detects what gadget you have (so you can only use this system for a maximum of 5 gadgets). Then make it so when it detects your gadget it increments the counter of said gadget, also make sure the counters are player based.
Then make the goal of the counter whatever you want the ammo to be and make it reset the counter when the goal is reached. After that make an item granter to remove your gadget for the reload time you want and another item granter to give you the same gadget after your specified reload period is over.
Hope this helps,
Yeah, just like everyone else said, there’s already a ammo system for gadgets but in a game like “snow brawl” you can use questioners to give you ammo.
BTW The settings will be in the map options. no one really pointed that out