Guide to a Boring Fishing Game!

This is a guide to a very repetitive fishing game! here is how to make my version of a Boring Fishing Game:

The Fishing

First make a line of buttons across the water where you want to fish and set it to invisible, and how long you want to set it. Set a channel and repeat for all the buttons. Make sure the channel is the same for all the buttons.


Then place a single item granter connected to the channel on the buttons. Set the item granter to what fish you want it to grant you.

That’s the fishing you can add decorations around the water if you want to add a randomizer, you can but otherwise that is the fishing

The Swimming

For swimming I did a zone wired to a counter and a damager, two repeaters, two speed modifiers and a counter.

The Zone

The zone will make it so you slow down while swimming (50% of normal speed) until you leave (you will go back to normal speed) To start, put the zone over the body of water wire it to a speed modifier so that when you enter the zone, your speed is 0.5 and make another speed modifier and wire it to the zone so when you leave the zone, your speed is 1.0.

The Counter

What the counter does is that it counts up till it hits 30 and then you repeatedly take 10 dps (damage per second) until you leave so how to do this: To start set a wire so that when you leave the zone the counter resets (don’t forget to set the count scope to player not global!) then set the target value to 30 and wire it to a repeater so when the counter value is reached the repeater starts the repeater should be connected to a damager so it damages 10 damage every second. but I am getting ahead of myself. to make the counter go, you make another repeater and wire the zone to it so when the player enters the zone, the repeater starts. and wire both repeaters to the counter so when the repeaters start the counter goes up. it should go up by 2 to make the repeater stop, you take the repeater that is wired to the damager and take the zone, you wire the zone to the damager so it stops when you leave the zone.

Endgame

You can set it so that the leaderboard will show how many fish you got or set it so the game ends by getting a certain amount of fish, you can also just set it so you manually end the game, however you like.

Now you can add however many decorations you want!

This is my first guide and I hope you found it useful and I hope it works. I hope I did not make mistakes but I probably did because that is what people do. We always make mistakes and that helps us move on forward by working to fix our mistakes. I hope you have had a good day and hope that you will live a good life.

Happy Gimkiting,
@TheOneAndOnlyMe. :slight_smile:

2 Likes

Oh…

So Minecraft fishing?

i depends on the way you do it

You don’t need that many buttons…

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ehhhhhh i just did that. see i told you i would make a mistake.

just have a zone that pops up a game overlay that says (Fish) or have a large button area.

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I’ll try that, Thanks!

you know what’s funny, the fact that you say its boring yet the swimming is quite a intresting mechanic and could be made fun! I’ve never seen swiming done in top down, only in platforming

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oh yea my freind @thegimkitcatto1 helped me out with this so i give some thanks to them.

i have been summoned

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you could also make a teleporter so you teleport to a space that looks like its underwater, cool idea but i have not tried it

yea i helped

there he is

if you have ideas you can tell me i dont care if you said them 10 years after i sent the post they could be useful

the title acttracted me XD
anyways, I see that you have a lot of room for improvement, but the structure of your guide is pretty good. Nice Job on that

5 Likes

hello brother [@theoneandonlyme i summon thee!!]

I am SUMMONED (LATE)

hi
@theoneandonlyme

This is kinda boring
lol

1 Like

that is the point