Gimkit In The Danger Zone ch.3 ideas

I need ideas for cooperative challenges as ch.3 is the first chapter in the game that incorporates the multi-player function in gimkit.
Previous chapters could be done solo or with a friend but ch.3 should REQUIRE teamwork and shouldn’t be DONE solo.
If y’all have any ideas, please don’t be afraid to let me know!
Requirements for ideas:
-Must be coop challenges
-Must ramp up in difficulty as the previous chapters have done
-Cannot be too easy

Ch.3 of what? “Danger Zone”? Can you explain for people who don’t understand please?

3 Likes

for the newcomers to this project
This is a gimkit parody of the Console/Computer game Clone Drone in the Danger Zone

you could make a door that only opens if three triggers are pushed down in sequence, but they start over if more than 2 seconds between triggering, so three players have to work together to press down the triggers and open a door

1 Like

I’ll see what I can do to incorporate this
but remember, don’t recommend anything too complex as I am in the process of simplifying the level-based enemies in ch.1 and ch.2 because memory storage in GKC

One of those duo teamwork sections where when the button is pressed on one side it opens up a door for the other guy, same with the other side.

1 Like

hmm ok
But it shouldn’t be too easy either
The chapters are meant to ramp up in difficulty

Add a maze on each side, both players must find codes hidden throughout the mazes, the codes will be in a format like: Order:3 Number:2 once players find all the numbers they have to enter it into a lock, one player does it and it opens the other side, same with the other side.

1 Like

ok
I think that’s doable
also, If I get enough ideas for ch.3, this will be closed and the one I like most will be chosen as the solution.

2 Likes

for my earlier suggestion, I didn’t explain well, so I shall explain better.
there would be three triggers. one would be active, the other two would not be active. to open the door the third trigger would have to be triggered, but the third trigger would be inactive.

when the first trigger is triggered it would trigger activate the 2nd trigger, and a wire repeater. the wire repeater would have a 1-2 second delay, and when it relayed the wire signal, it would deactivate the second trigger again. do this again but with the 2nd and 3rd trigger.

Postscript: sorry I took so long to reply

3 Likes

it’s fine
what’s important is that you elaborate upon your previous response

:0 I luv this game :D,

  • Give the players the jet packs that boost you forward (with a game overlay that is tied to a speed modifier)
  • Make spidertron (make it activate small zones randomly that deal damage to the player)
  • Add lava (if not already, it’s just a zone that k1lls you)
  • Add the armor stations (I think the ones from the last or second to last chapter in Clone Drone in the Danger Zone)

-Jetpacks are being incorporated
-Reworking Spider-tron to this version cuz mine is just two sentries layered over eachother called the “Quantum-Tron 1000”
-Lava is being incorporated into both ch.2 and ch.3
-Armor Stations are being added, also they are first introduced in the 3rd chapter of the actual game

Extra ideas:

  • one of those fire tunnels that have fire jets in the walls with sentries with gadgets firing at you
  • make the spider captain robot from the last chapter in gimkit using lasers for the laser… and zones for the melee attacks
  • Add the brain swaping mechanic from the last chapter by detecting if a sentry has been knocked out and if not when the player is knocked out they are teleported to that sentry, the sentry is deactivated, and the player gets the gadget the sentry was holding.
  • Make a different tunnel that slowly gets smaller that you have to fight through before you get crushed by the walls (every few seconds a barrier and zone activate, if you were in the new wall when it activates the zone teleports you back in unless its the last barrier then the zone knocks you out).
2 Likes

This topic was automatically closed 3 hours after the last reply. New replies are no longer allowed.