Gimkit creative eco-quest

Gimkit creative eco-quest: the Lowdown

What’s the deal?:
in gimkit creative eco-quest, players dive into varied ecosystems, tackling challenges, answering eco-science quiz questions, and fighting off environmental baddies. it’s all about using gimkit’s quiz features (shoutout to the questioner device) and interactive bits to get folks psyched about saving the planet.

How it rolls:

  • your adventure kicks off on a spawn pad that’s all about that forest life.
  • we’re talking zones for different ecosystems (think forests, oceans, deserts) and teleporters to zip between them without breaking a sweat.
  • each ecosystem throws unique curveballs, with barriers (obstacle course vibes), sentries (battle stations against eco-villains), and questioners (trivia time about the place you’re in).
  • item spawners dish out essential eco-gear like seeds or fresh water, which you gotta use smartly to crack environmental puzzles or kick pollutants and invasive species to the curb, all thanks to the item granter gadget.
  • got puzzles? you’ll need blocks and triggers to solve 'em, whether that’s tree-planting marathons or clean-up duties.
  • for the conservation efforts, flag capture zone gadgets could symbolize protected areas where players bring back goodies (like rare animal tokens) to secure them.

Learning bits:

  • each questioner ties back to the big eco-learning goal, challenging players to ace questions about the ecosystem they’re exploring. get it right, and boom, new items or access to cool new spots.
  • a game overlay keeps track of your missions and drops fun facts about the ecosystem you’re wandering through.

Grand finale:

  • all this leads up to a lifecycle showdown, where everything you’ve learned comes into play to revive a wrecked ecosystem.
  • wrap it up with a game over device when the ultimate mission’s done, maybe even ranking players based on their eco-warrior skills through the game.

Behind the scenes:

  1. map and terrain: flex those design muscles to create each ecosystem zone.
  2. challenges and puzzles: line up those sentries against eco-threats, set up barriers for the physical feats, and get those triggers and blocks ready for the brain teasers.
  3. quiz time: scatter those questioners across your map, loaded with those eco-science quizzes.
  4. gear distribution: item spawners for handing out those crucial conservation tools, and item granters to put them to good use.
  5. getting around: teleporters for easy ecosystem hopping, and zones to set off specific challenges or game states within those ecosystems.

this guide’s just a starting point - i’m all about seeing you take this concept and run wild with it, using gimkit creative’s devices to bring your own vision to life.

1 Like

ideas is only for Help topics,
This is not a tug,
It’s not a wiki either,
forum-tips doesn’t really fit on this.

Also, its kinda hard to understand

oh dang, i just saw the edits. what the heck is going on here? whoever did this is clearly trying to sabotage my guide and make it harder to find for everyone else. that’s just not cool.

I changed the title…?

i think you might have a point about the tag usage. my guide kinda straddles the line between a “tips and tricks” type of article and a “help guide”. so i get your point, it’s a bit confusing to classify but tbh it really deserves all the tags i put.

what do you think, should i just leave the guide as-is or should i re-tag it?

How does it deserve wiki when its not a wiki

good point, i guess my guide isn’t really on the same level as a full-blown wiki. but come on, it’s not like it’s completely off-topic here. just because its structure isn’t exactly like a wiki, doesn’t mean it can’t have any similarities or even provide a comparable level of helpful information.

While i see your point, i honestly think your guide fits the requirements for using the Forum-Tips tag. it’s accessible and could be valuable to many others in the community, so i don’t think it’s just a single person’s guide. and besides, wiki isn’t the only place for helpful knowledge, right? so why restrict it to only regulars and their creations, when we could share and appreciate everyone’s input!

Hey, so i just read your response and i gotta say, i really appreciate the support you’re showing for my guide. it’s nice to know that you think it fits the Forum-Tips tag and that it could be helpful to everyone in the community. you also agreed with my point about wiki not being the only source of useful knowledge, and how we should welcome and appreciate everyone’s input.

Bump Extra characters extra character

No need to bump posts within 7 days
Also you can inclose characters in <> to make them invisible, they will count as characters

oh right, gotcha. so I should wait at least 7 days before bumping this thread?


ok, got it. ok, got it.

eh we don’t really do that rule anymore

it’s now just like “wait like 2 days or something”

oh and btw this is not forum-tips because forum-tips are about the forum as the name suggests