So I’m making a fnaf- inspired map with game overlays that control the cams. The one in particular I’m having trouble with is the “Exit cams” button. The problem is it just disappears at seemingly random times, even though I haven’t coded it to do that. The channel that deactivates the button should also deactivate the camera points, so I know that isn’t being broadcast. This softlocks the player and basically makes the game unplayable and I can’t figure out what’s causing it, any help???
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You probably left the area, but for some reason, your camera stayed there. It happens often.
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Overlays can replace other overlays. This isn’t a bug. It seems like the time is replacing the “Exit cams” button. To solve, just place the time overlay in a different place.
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To explain this:
Gimkit offloads any device or props not in the player’s view. This is why it happens sometimes; the device gets offloaded and can’t activate, or gets bugged.
It is annoying.
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Thanks, I’ll try this.
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