Is there a way to detect which gadget a player has when they fire a projetcile?
Detecting any gadget? Yes. But the certain type? You might have to mess around with something that tracks projectile speed somehow, since I’m pretty sure that they all have different speeds.
I think this might be possible with the inventory manager device.
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Actually, that’s a great idea. I can check that out.
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Yes, you can 100% what item is in someone’s inventory, as the IIM can update properties. HOWEVER, I don’t know how to track which item is fired.
The lifecycle device can listen for a gadget being fired and send a channel to the IIM to see which was fired? However, I don’t think it would be easy to check for individuality.