Hello, I need an idea of how to make a flying/Floating mechanic. This may not be possible yet, but anyways, I am making a Kirby Game. For those who do not know, Kirby has a floating/flying mechanic where you can click the jump button to keep jumping and jumping and jumping, until Kirby runs out of jumps. This is a platformer game just to specify.
GUIDEEEEEEEEEEEEEEEEEEEEEEEEEEEE
Does this help?
No. I need to find a way to track, the jumps, and find a way to make it better, that looks a bit scuffed in my opinion. It needs to be anywhere you can jump, not because you see a crystal.
IDK How you can track jumps… Maybe use the player coordinates device.
I think this would only be possible if this worked:
You would need to detect double jump and then put a barrier below the player. I like the idea though. Good luck!
Maybe I’ll just not add the mechanic, maybe I will. Thank you anyways.
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