this is a help topic for help on my special map “Escape the Vental System”
This is a wiki so I don’t run out on editing time
(I make WIP help guides for the fact I want to avoid clutter and have one place to go when I am working on it)
Point of the game
To Survive the Monster and solve the hidden puzzles as well as find cool easter eggs hidden in the map.
I want a Bonsey and sketch “lined paper” (custom gim, shown below) to seem to be escaping a shadowlike monster in a metal, worn-down vent setting, with backpacks on both, saying with a tag attached “___% Energy left” with other items in the big packed backpack, including, water bottles, energy bars, flashlight, and a dragon egg hiding in on of the player’s backpack pocket. then you have a meter-like object called “the Awoken meter” with the bar at 100% (could @x.mochi or @Nixximon or any other artist help?)
Additions to the game:
Crawl and sprint button (when you are sprinting it shows a crawl button and vice versa)
Sound overlay (name in progress): what this means is when you start out, it starts at 0% awoken and when you move it starts to rise slowly. But, If you sprint it goes up really fast. When you stop moving it goes down slowly.
You have another overlay that shows how much energy you have left, it rises slowly when its not at 100% and your not sprinting. whenever you sprint, it lowers.
The map itself
I need a lobby (to be decided on the design)
and a ventral system maze