{ Name: bonfire }
{ Element: fire }
{ Gim: the fire gime (forgot what its called) }
{ Difficulty: really hard}
{ Health: maybe 500}
{ Special attacks: can summon fire minnions and lasers }
[{ Name: } Caspian or Seven (cuz seven seas)
{ Element: } Water
{ Gim (must be related to the element): } Life saver or hydro
{ Difficulty: } mid hardish
{ Health: } 800 (water’s pretty tanky)
{ Special attacks: }
water wheel
tsunami
torpedo
and uhh hurricane
water stun (stuns enemies)
and hardening (hardens the water, turning into ice, but stuns the boss for 3 secs)
Cool feature:
Maybe if the electric boss and the water boss attack at the same time, the player gets electrocuted?
Name: PhantomVolt
Element: Electric
Gim: The cloud gim from season 2 (forgot what is it called)
Health - Low
Special Attacks:
Plasma Guard
Generate a circular shield of props once every 20 seconds when a prop is destroyed, unleash lasers across wide areas to damage players, high damage but not difficult to dodge
Blackout
Block players’ view with black barrier once every 10 seconds, last 3 second.
Neon Surge
AOE attack, activate numerous electric zones to damage player, very hard to dodge.
Name: Terraroot
Element: Earth
Gim: Horizino or something like that
Difficulty: Easy
Health: 250 HP
Special Attacks:
Root Snare: Slows players down by entangling them in vines.
Mudslide: Pushes players away with a wave of mud.
Spore Heal: Heals slowly over time if not attacked for 5 seconds.
Another one! (I’m really cooking, I think)
Boss for Water Region (Hard)
Name: Abyssus
Element: Water
Gim: Glass Half full or Hydro
Difficulty: Hard
Health: 1000 HP
Special Attacks:
Tidal Crash: Sends a massive wave that pushes players back and deals damage.
Drown Grip: Slows players down and drains their health over time.
Aqua Shield: Creates a barrier of swirling water that reduces damage for a few seconds.
Name: Dreamfire
Element: fire (duh)
Gim: Inferno (also duh)
Health: 1500 HP
Difficulty: Super Hard
Special Attacks:
Nightmare Fuel: A group of Gasolino sentries spawn, each with 200 HP.
Lucid Laser: A strong beam of light hits the player, doing about 70 damage.
Drowsy Dreams: Dreamfire heals themselves by 200 HP, but will be inactive for 10 seconds.
Reality Check: The player is frozen for 5 seconds.
Mind Over Matter: A cage made of barriers surrounds Dreamfire and you need to break them.
Not So Sweet Dreams: Every time the player moves, they take 10 damage.
Insomnia: Dreamfire’s normal attacks get 10% stronger for 20 seconds.
Sleep Paralysis: You are frozen for 20 seconds and OH NO A GROUP OF SHADEBORN SENTRIES HAVE SPAWNED AND THEY’RE GETTING CLOSER.
Weird Dreams: A Focus sentry spawns in, tells you you need more REM sleep, and proceeds to attack you.
Boulderson
Element earth
Gim - Zenith
Difficulty - Medium
Health - 2000, He’s tank but doesn’t do that much damage
Special attacks - Sons of the earth summons sentrys that have the block party gim. . Earth quake makes a zone of damaging rocks. Rock fall- Falling rocks.
[ NAME ] : ZEN AER0
[ GIM ] : Zenith or Sprout
[ ELEMENT ] : {|| EARTH}
[ DIFFICULTY ] : Hard-ish…? (Still deciding.)
[ HEALTH ] : 5,000
[ GADGET ] (optional?) : Wooden Wand
[ SPECIAL ATTACKS ] :
[] “Nature’s Sense of Self”
“It’s all up to you… what would you choose?”
Gives the player a choice to heal themself, but the attacks you get will be more intense*, or to let the boss heal themself, but you get a random boost. This event only happens once per game, preferably while the boss has half their HP left.
[] “Withering Herbs”
Plants that look out-of-the-ordinary that damages spawn around the map, distanced well enough (kinda like a maze, but different). Dodge them and get to the boss in under 45 seconds whilst have a dark atmosphere around you (AKA a non-collision black barrier with an alpha of .50+), or you’ll wither just like the other plants.
Name: Tao
Gim: Solaria
Element: Lightning
Difficulty: Medium
HP: 2500
Gadget: Blaster or Timekeeper
Special Attacks
Thunderstorm: It’s more of a passive btw. So, lightning(as in yellow lasers) will blast out of the sky to hit the player, while making it a bit harder to see (barrier covering screen with whatever transparency).
Striking Sentients: Mini-Solaria sentries will spawn to attack the player, while Tao says invincible. Tao cannot attack during that time, and the player must defeat all of the mini-Solarias to damage him again.