Educational/Non-Educational Mode

What is the educational function involved?
If it’s the usual energy function, then here’s what you could do:
On game start, the host gets a popup that allows them to choose between educational and non-educational. If they pick educational, then nothing happens. If they pick non-educational, then the game overlay that lets them answer questions/any question machines get deactivated. Since they still need energy, it starts a repeater or trigger loop that grants them the energy they need to move without them having to answer questions. If you want, you could use an inventory item manager to turn off the box that shows when you are granted energy just to make it less annoying.
Of course, this is assuming that your educational function is energy…