Education mode on/off

I have seen game modes where you can activate/deactivate education mode, like whether you need to answer questions to move or no. How exactly do you do that?
And yes, I have searched this up.

1 Like

okay, so you bring whever this thing you choose from, which is a pop up, if yes activate the overlay, the overlay to press the button to answer, and the overlay to track the item. and here you go, if no it will just leave the overlay not activated on game start

What about the energy needed. How do you do that?

1 Like

bring an overlay, make it track energy, then choose the amount of energy you want to decrease in a step

The energy needed is created by placing down the energy meter device. Known as the movement meter device, I think.

yes he is correct. umm can i edit mine and include this

Why would you do that? (Just curious)

is it perhaps so that they will mark a solution on you?

1 Like

like to add it as a quote i mean

no, to make it simpler to them

Is there a turn on/off feature in the movement meter?

I thought you can just set the game mode to “just for fun” instead of “educational” when publishing a game?

Oh, I see.

no, i mean wire firstly to the overlay, which is not active on game start, then make it show the energy, by the setting tracking item, bring a movement meter, let the item be energy, then adjust the settings you want.

I believe they want players to answer questions in-game for energy. Does changing that option affect the movement meter? I always find turning the movement meter off very difficult. Turning the educational option on might work, it would force the player to choose a question set right?

That is a crucial part, because in some games like Ascent of Mt. Snowy and Gim Wars 2, there is a popup asking you to select your game mode.

yeah, i played these before and you are right