On my game, there is a starter gadget at the beginning of the game and a secret gadget that players can get. How can I make the secret gadget disappear from their inventory while the starter gadget stays?
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well why would it disappear?
when a person is knocked out, it would disappear from a player’s inventory
lifecycle (player knockd out) → item giver (-9999 of secret gadget)
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why not just -1 of secret gadget…
idk incase they get multiple somehow
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