doorRandomizer help

God I am losing my patience because no one is replying to anything so I am making a topic
so yeh uh I did this because I do need some help on this

Because @Fleet figured it out and @harharharhar83 had explained it, but I am yet to understand how to do it

I need it so when a randomiser sends a person to a new room, the other person goes there to but they are not teleported there

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Could you add more information?

Error: Out Of Context
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Shoot forgot to add the context although I swore I did

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these words aren’t wording or my brain isn’t braining

what does this mean?

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see fleets recent post to understand

How to make a randomized door opener (green_square)

this is the only guide I found with a similar name… maybe it’ll help?

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I know how to do that but what fleet did was he made it so there is a randomiser portal that sends you to a random room and when the person goes through that same portal it sends them to the same reason the other person got teleported too instead of being put in a different room

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Maybe fleet put a bunch of teleports very close together?

no it included code

you do not know what a block code randomiser is?

What? Do you mean it sends them to the same room?

Yes

So you want a teleporter that sends you to a random room, but you go to the same place as someone before you?? I’m confused by what you’re saying. English is not englishing…

What you just said

But if you go through to the same place as the person before you…then everyone in the game would go to the same room, and it would only be random for the first person. Are you saying it is random every other time?

Yes Exactly

(man I do not need to explain much but with 2-3 words because you are saying what I am asking, First time ever this has happened)

Yes to the random every other time, right?

@Gimkitsuggestor

That was a joke, right…? Because of this:


Also, even that seems like something’s wrong with the sentence… (the one you wrote, but I may just be tweaking).

Also, what was the thing where @Fleet and @harharharhar83 were explaining the doors, to help us explain and guide you through this.


Please don’t ping me unless absolutely necessary. Two pings in the same topic was not ._.

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basically how I did it was I used a trigger to add (as in combine it with the text property) a random number to a property 100 times, then when a player loads into a room it loads the same letter # of the seed property, as their number of doors. so the random seed generation block code is this
Screenshot 2024-11-04 7.22.07 AM
and the loading of rooms is this code
Screenshot 2024-11-04 7.23.17 AM
the text created gets broadcasted and when a teleporter for a certain room recieves the brodcast for their room, the triggering player teleports to that room, this makes it so that all players go in the same rooms, but DONT get teleported all at the same time. effectively making an accurate doors multiplayer system. Hope this helps :D (also I couldnt help over the weekend, my computer got a virus ._.) if you need more help understanding I could always just make this a guide, honestly I found it very interesting when I found out how to do it.

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sorry I just needed your help…if your talking to me

Use this

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