Does jump reset when the gim gets stuck in a barrier

I think I saw a post a while ago about making flappy bird and yesterday I have this idea that you could let a barrier activate for 0.01 or 0.1 seconds and then deactivate, and the barrier is as big as the entire map. Can someone with season ticket help me test this?

if you are in the middle of the activated barrier you still move freely until you get out of it
so no this will not work

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