Is there a way to track a player’s distance from a corresponding waypoint? And is there a way to detect if a device is deactivated?
Waypoints automatically show how many meters the player is away from it I think. Did you want to use that for another mechanic?
Connect whatever deactivates it to whatever you want to trigger after it deactivates.
Can you store the distance from a player to a waypoint in a property?
I don’t think so.
Alright, thanks. Gonna brainstorm today to see if I can though.
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