Detecting whether the arrows or the wasd are pressed

Just wondering :wink: :wink:


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I donā€™t think so. Maybe though

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???
ooooh
IDK
I think maybe, but iā€™d have to read another guide rq first

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Iā€™m confused by your question. Please elaborate.
The keys will already be detected, hence the player moving

You could use zones/triggers around the gim to track it

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im wonder if there is a way to differentiate the arrows vs the wasd

Currently, we are trying to figure out how to use keybinds:
Custom Keybindings - Dream or Reality?
However, we canā€™t detect separate keys yet, and if we were to make custom keybinds, we wouldnā€™t use arrow keys/wasd.
So, in short, no, we canā€™t detect which the player is using.

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Wait are you asking when a player moves? if so thatā€™s easy! use the Player coordination device

BMW23 accidentally summoned me

no @IDK, theyā€™re asking if thereā€™s something that can detect which key is pressed. Unfortunately this isnā€™t currently possible.

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Yeah I know just asking

This is very quite possible.

Just put the Gim in an enclosed space with triggers on all four sides of it: up, down, left, and right. Have each broadcast on their own channel and teleport the player back. Easy.

You still canā€™t detect whether they are using arrow keys or wasd. Thatā€™s what theyā€™re asking.

Oh, thatā€™s the question.

Thatā€™s my bad.

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No itā€™s not impossible itā€™s ā€œJosh has not put that feature yetā€- Blackhole

What about diagonal combining w+a

Maybe possible you just got to get a coord device to see what direction/coord your going in

Guys yā€™all are misunderstanding the question.
Heā€™s asking if we can tell the difference between arrow keys and wasd. While we can track if the player is touching one or the other, we canā€™t differentiate between the two.
Please donā€™t make me repeat my self again.


And @Pineappleman, to answer that question, no, we canā€™t do that. Itā€™s impossible.

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