Deleted activity feed spamming for some reason (RESOLVED) <---placeholder

So while working on a map with my friends I decided to make a laser-cannon that would create a fire cloud in the center of the map. I used some triggers to add an activity feed popup (connected a zone to trigger via channel) that told everyone when you respawn in the fire cloud but I removed the feature shortly after bc it kept spamming it in the feed but even though I removed it it was still spamming. I even deleted the channel that caused it and still kept spamming. Has anyone encountered this bug? (PS: refreshing wont work I tried it)

Can you post a picture of the code in the triggers and the fire cloud please? This will help us debug.

ok
code:


zone config:

image of cannon and fire cloud:

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The problem might be that the player enters the zone, is knocked out, and then respawns in the zone, causing there to be another activity feed message sent, which knocks out the player, respawns them in the zone, and repeats.

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I dont think that’s the reason bc the spawn points where moved out of the mid so you wont spawn in it. also I deleted the channel and the trigger causing it so it must be a bug

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wait, I found out why: I had copied the trigger to another one for an animation, the animation runs really quick and the block code got transferred over so for every 0.01 seconds it wound sent 2 items in the feed. TY for trying to help (Im kinda new to this forum would it be breaking the rules if I mark your post as a solution?)

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Your welcome!

No. Please mark a post as a solution if it solves the problem. The solution button is there for a reason! :grinning_face:
Welcome to the forums!

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