Decor, in my poor to rich map

You could make a fountain in the rich person area:

So basically, you start off poor (Of course) and then you make changes in your life and those decisions will decide if you can get more money or less.
(Also I have the mechanics down)

I’m assuming you start out poor and you can do tasks to earn money to get rich and you can win by completing all tasks

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Here’s a list
Poor: dry bushes, trees, fruit boxes.
Rich: bushes, trees, flowers, fountain, marble sign, flower beds.

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I like it, but I meant what decisions should he (Me, or You) make to get his money up.

oh! I’ll make a small list

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High money up: start a business, invest, buy land.
Low money up: beg, sell lemonade, sing on the streets.

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Maybe the person decides whether to fight sentries (risking death) to get money or destroy empty barrels to get very little cash (since it’s a lower risk).

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Maybe you can get water from a pond or lake into a bucket using animation and maybe you can do good deeds (helping sentries or contributing to the city) to make more money.

Rich people can also sabotage the poor by killing them or destroying their barrels so they have to start all over again.
(Oh, and they can place landmines :trol:)

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Like what @Haiasi said, you do good deeds, and you could get a job too!

High paying job: lawer, CEO, boss

Low paying job: cook, cleaner, guard.

And you can be able to rob places (high risk, high reward)

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P.S. I voted yes

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Also, can you go to the wiki with me so we can put this over there?

@Haiasi Can you help me?

What do you need help with?
Did you post in Code Sharing or Groupchat?

Mhm I did. (extra words)

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