Dash Reset Help

Okay so I’m making a game where a player can only dash once per room, and I need a way to reset the dash once the player leaves the room. Zones won’t work because there are too many rooms and triggers won’t work because the gap between rooms is too big.

Any ideas?

1 Like

Maybe a trigger that turns it off? Is the gap wide or long?

Try using a counter that, once the overlay is clicked, will reach a target of one and remove the overlay. However, when you go to a new room, it resets the counter and has a channel that brings back the overlay.

Did you even read the post.

Yeah, wide or long?

Yes, but HOW would you reset the counter. The whole problem is there is no way to do that between rooms.

BTW when I say overlay I mean the overlay button you could use for sprinting. It would increase speed

Both. The gaps are too large for triggers.
Triggers and zones are 100% out of the question.

1 Like

Ok, are you using wires for the zones or channels? If you’re using wires, of course it wouldn’t work that way! Try channels. But if you’re using channels for the zones, then let me think of something else.

I can’t use zones because of the zone limit. I have more than 64 rooms.

Would it be possible if you made a really big checkpoint? Or shrunk down the entrance size? If you can use checkpoints use them. They have a limit of how many times you can trigger them, which makes them really useful.

just have a property andc opy paste the zone using channels example player enters zone channell through sprint num trigger when recieving sprint num blocks set property sprint to 1 game overlay sprint button when pressed channel sprinting speed mdoifier when receiving sprinting ste speed to () trigger when recieving sprinting delay of 2 seconds set property sprint to 0
checker wired to trigger when triggered run check checker check property sprint if sprint is 0 speed modifeir set speed to 1

okay so i see that now um based off what i said cover each entrance with as many triggers as needed and just make them give off the same channel

I think this is the best I’m gonna get (even though 256[1] might not be enough). Thanks WSG!


  1. Checkpoint placement limit ↩︎

1 Like

This topic was automatically closed 3 hours after the last reply. New replies are no longer allowed.