For some reason, whenever it reaches 100%, instead of going to WorkAnger on 3, it just keeps counting above 100, like it completely ignores WorkerRightDown which turns WorkAnger = 2 to 3
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Basicly, I made a monoply workers game where stikechancer rises if WorkAnger is = 2, but the problem is that whenever StrikeChancer gets to 100, it keeps going rather than changing the popup to what happens when we’re at WorkAnger = 3
Are you absolutely sure work anger is two when it reached 100?
It should be a problem with refreshing the function and making it larger than and not equal
Wait i just realized, it goes straight into 80 percent, then since it is else if it will not go into 100 percent
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yes! the >80 is overridding the code! Thanks
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