i’ve decided im gonna split the classes that are in the game into two sections, easier to use classes, and more mechnically complex classes that require more skill.
EX
Speedster is easier to use
F@ULTY C0D3 would be complex.
Necromancer
Type: Heal
Ability: RECOVER- Get your damage power lowered by 50%, but get healed by 200.
Assassin
Type: All-Rounder
Passive: Attack & Speed is increased by 50%
Defender
Type: Defensive
Ability: GUARD- Get a bit of shield, protecting your hp(25 shield or lower)
Recon
Type: Offensive
Ability: AGGRO- Get a 2x Attack boost, but lose half hp. Recommended use for when you are above half hp.
Builder
Type: Defensive
Ability: Gain 1 stone block, no cooldown. Max is 49(you don’t need to make something so the max is 49 btw)
Tank(I know someone already said it)
Type: Offensive
Passive: More damage, more hp(shield), but slower.
Ranger
Type: All-Rounder
Passive: Extra speed, but less damage.
Use whatever gadget for whatever class.
If you need help developing the abilities, I can help, or someone can help.
If you want me to make a passive/ability for a class I made, I can do that :>
Hope this helps!
PS: pls credit meh (BuildingKit)
(I don’t know if it’s free for all, or team based, but here’s 2 team based classes)
It’s the first two btw
Follower
Type: Supportive
Ability: OBLIATION- Everyone gets recovered a quarter of hp, but the user gets knocked out in return.
Innocence/Guilt
Type: All-Rounder
Innocence Passive: Extra Speed
Guilt Passive: Extra Attack Power
Seltzer
Type: All-Rounder
Ability: More…More…MORE!!- Get 1 more shield can. Cooldown is 30
Passive: Starting Pack- Get one shield can when you start
Monk
Type: Defensive
Passive: Meditation- Recover 15HP every 20 seconds
Ninja
Type: All-Rounder
Ability: Cover-Cover a random person’s screen in darkness.
Passive: Less attack power, but more speed
Programmer class. High health (you need endurance to debug), low speed (like debugging). Use whatever gadgets seem fit. Ability 1: hide and seek. Remove someone’s gadget until they find a well hidden semicolon. Ability 2: debug. When used, 50/50 chance of a buff or nerf.