Can you make a zone where only one team can use gadgets

exactly what it says in thee title

Yes, i’m pretty sure you can. Do you need instructions?

Relay
Setting All Players on Specific Team
wire to zone
Relay trigger -----> active zone

zone setting
allow gadget fire no
active on game start no

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This won’t work because the scope of zones is always global

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Maybe make a zone where one team can’t fire gadgets.

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How to add Scope to Zones (0/10 or :white_large_square:)

In this situation the guide won’t work, since the guide only affects channel broadcasts. I think the best way to do this is to use pseudo-inventory and remove the player’s gadgets.

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Would there be a way to give them back

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When player enters zone → trigger (only available to team that can’t fire) → grant item (-1 whatever gadget your game uses)
When player leaves zone → trigger (only available to team that can’t fire) → grant item (1 whatever gadget your game uses)

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still not perfect, but I think it’ll work Thanks

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Check to see if the player’s property is set to 1, then grant them the gadget if so.

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