Can you make a barrier that you can fire gadgets through, but not move through?

Im trying to make a bunker, and i figured out how to make the barrier hide if you’re in the bunker, but i don’t want them to be able to exit the bunker through the wall. I want them to be able to fire gadgets through it though.

hold on one moment, I’m almost positive there’s a device topic or guide on this. I swear I saw something with a very very similar concept.

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Detect gadget fired with the lifecycle device? It would activate with a trigger when the player enters the bunker.

mee too. let me look

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is simple i can make a gif of this later

phew, I’m not going crazy. Unless we both are. I searched up one way barrier, so far no luck.

I found this guide, if it does have any help:

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That’s a link to an out-dated guide. It doesn’t work anymore.

here are some other topics like this. maybe they will help.

oh I found it:

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There it is :)

But I think that be outdated too…

I don’t think so I read it

I said that because most guides I found were outdated. But that’s a relief. OP, you can test it out, and hope for the best.

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Yes, the guide Neon sent isn’t very descriptive, but it does kind of explain in words.

No, that doesn’t work either. The one Neon sent, i mean

Just, the devices you would need are the lifecycle device, a barrier, and a trigger/zone/anything that the player can activate that activates the mechanism. The barrier would deactivate when someone fires their gadget and reactivate after a second from a trigger that listens on the same channel.

I want them to be able to fire even when they are right up on the barrier

I think he is saying that you can put the zone in the whole bunker, so if they try to leave, the barrier will block them. You can also use triggers instead of zones because they are more complex.

aha, I found it

the images aren’t available though, since it’s an old guide. (Lolo posted it, to put it into a nuthshell)

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That one is better:)

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Well, I quickly tested a system with only 3 devices and I was able to fire through the barrier, but I had to be pretty close to it due to the barrier delay with it deactivating and it’s delay of the hitbox disappearing.
ezgif-5d3d4d6097708c
Really laggy for me, oof.
Devices:
x1 Lifecycle
x1 Trigger
x1 Barrier

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