How do I make explosives
When you hit something, a zone activates for a second that has a damager that is connected to the zone.
in gimkit zone and damager
I need strong explosives that blast stuff not just characters
It could also deactivate a barrier or prop.
Do you mean throwable explosives? If so, those aren’t exactly possible yet. However, if you mean explosives that are static across the map, wire a couple Lasers and some explosive looking Props (burnt bush, coral, etc) dyed red to a button, as well as to a wire repeater that relays it after (explosion linger time).
If you did it correctly…
- Player presses button.
- Props show, lasers light.
- Time passes.
- Props hide, lasers go out.
Hope this helped!
Mid-typing edit: It is impossible to deactivate Terrain. Barriers and Props are your best bet.
You can’t really make things that push stuff like props or barriers . All things that can be pushed that I can think of is the ball
device.
Your best option would be to animate the props being blasted
I would like to see terrain to be deactivatable.
You could use an animation with prop or barrier art to show it get blasted down and also damage any nearby players or sentries.
Yeah, that works. Should I make a guide on the thing?
Ok, so first you contact your local arms dealer for- oh wait you mean in game explosives not…Ok so you could use dried bushes in different color pigmentations with collision disabled and lasers hidden in them for an explosive effect, and deactivate barriers or props while the bushes obscure player vision.