I want to make it so that there is a teleporter from the lobby to the main game, but you can only access it when editing. (I’m too lazy to remove it and put it back every time.) because my main map takes like 5 mins of 3x speed walking to get to.
Check. the channels. Have a button send a channel signal to disable the teleporter
Use a barrier over it (assuming you have collision off) @jax1
its not an option in the channels
Interesting. How about you just put a barrier over it?
how would I do that?
ok I guess that’ll work
oh wait no it wont, because with collision off (player) you don’t trigger teleporters.
you can have a button that toggles the barrier
Use a barrier or lasers, that’s the only thing i can think of
Make the barrier deactivated when game start.
Event → Barrier (Activate Barrier)
ok that’s what I’ll do, side note I’m honored to be in your bio
but yeah that’s what I had to do so thanks to everyone who helped.
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