The for loop is repeatable either way. If you use a checker on a hooked property, it works fine because it’s based solely on the property’s value.
What’s a hooked property?
Property hooked to a counter.
I really don’t get how that makes it repeatable, unless you reset the counter each time, but that loses making it repeat any number of times.
It’s case-dependent. Sometimes you’ll want it, sometimes you’ll want something else. It’s useful if you’re just trying to iterate through a player list or something. (You might have to make a temporary variable.)
NO. We are NOT calling it that.
Counterproperty or die.
Counterproperty is just goofy bro
Hooked just sounds miles better.
What term for a counter connected to a property sounds better?
- Counterproperty
- Hooked Property
“hooked property”
uh…
What?
the first word
i’m not gonna even describe it more, i’m not going to risk for a suspension
Wow, that’s a very loose connection. The word hook isn’t completely off-limits, dude.
I think the poll doesn’t lie. Counterproperty it is!
It’s ok to be wrong
also I kinda wanna pull the “I actually do the technical Gimkit” card but I feel like that’s bad form