Can I make a player get hp when when it defeats another player?
Lifecycle (Player Knocks Out) → Health Granter (Grant Health)
ok but when someone presses a button then that will activate can I make that?
Lifecycle (Player Knocks Out) → Trigger (Deactivated on game start) → Health Granter (Grant Health)
Button (Button Pressed) → Trigger (Activate Trigger)
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