Alright so I’m making another Bed Wars map and using Info from my other Bed Wars map topic (System) and I added an extra wire repeater wired to another item granter. But I’m also making it so once a player collects a certain item (Teal Seed) it’ll activate a button that allows the player to let the System now also give the player the Teal Seeds.
What do you need help with exactly? Im sorry if im misunderstanding
I don’t know how to make the button activate once the item is collected then the other wire repeater can let the System give the player teal seeds
Oh, wow. Is the button important here, or is it just the teal seeds you want to be given and the button is helping?
no, so I made an item spawner and once you get that item it activates the button
Ok, so the button is supposed to trigger the teal seeds, am i right? So if it is, a button can be pushed by channels or pushing it when ur next to it. Have u tried channels? Can i see a screenie of this skib game? (Im brainrotted so dont read my–AGH! getting off topic, omg…)
its supposed to then activate the item granter that lets the System grant teal seeds
Inventory item manager- connect teal seeds to property “teal”-value updates-activate button
Also button scope player
ok that works but then how do I make it so once the button is pressed it will allow the System to add another item.
Button pressed-item granter
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