Block trouble -_-

so i was trying out slim´s idea of using item IDs with binary numbers
everything else is going well except for the input part
this is a really simple system so i dont get why it´s only broadcasting/resetting after the character prop hits 5 and not 4

screenshots

Screenshot 2024-10-14 12.23.32 PM





all the props are global and the only text property is the blank prop
the rest are number based
idk if this is a bug or if im just having a moment ;-;

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Can u send us the post? I can’t find it

wdym?
like where slim said the idea?
he just said to use two numbers to input a code to get the intended effect
otherwise idk what you mean

If you were to ping me I would have seen it this faster lol

I’m going on my computer to see this give me a minute.

I think your just having a moment.


So what I found is you can use a counter to check if you pressed one or the other.

Then you make an if statement checking that.

Next, place a text-based property called “text”. Have it player scoped. Then place another property called “characters”, also player scoped, and set it to number-based.

If the popup is closed, it resets both properties.

When a button is pressed, goes to the if statement I said earlier on what thing you pressed.

Then, depending on the button presses, it creates text with the current characters in the property, and 0 or 1.

Finally, it checks if the characters is = to 3. If it does, then it transmits the property “text” and resets everything, and it closes the popup.

If it fails it does +1 on the characters property.


Hope it made sense or I’m having a moment too.

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I’ll try some of those cuz some are basically what i’m already doing

But later im in It class rn

Could You Explain this to a person who needs extra instruction on what the problem is?
My ADHD really just zoomed through the images ;-;

I didn’t have time to see the screenshots, but my guess is that it’s just an off by one error.