Block code notification for everyone except triggering player

Really simple question but I’m a noob at tech so here you go:

Notification with simple block code (“triggering player has reached Summit 1”).
I want the notification to appear to everyone except triggering player.

I tried connecting a relay (“All Other Players”) to the notification (relay trigger → on wire pulse). However, this somehow messed up the block code so the notification
says another player’s name instead of triggering player.

Any way to fix this? Thanks :D.

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Any pics? I need to see everything related, then I’ll work it out :). Sry, but that’s just how I do it.

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Of wires or settings or block code? Or all?

Yeahh… i would need a photo too to help u out :grinning_face:

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Mostly a picture of the code but show pictures of all of the above you mentioned

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Edit: sorry that was a mess here’s it organized

Wires

Block Code

Notification and Relay settings

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How do you make it that a notification is sent to all the players, but not the host?. Does this link help?

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so i dont quite know whats happening
but you should try a bit of debugging
can you join your own game with different names, reach a summit and see what each different tab receives?

if its something like

player 1: testerA
receives = testerA reached summit
player 1: testerB
receives = testerB reached summit
player 1: testerC
receives = testerC reached summit

then the problem is prob relay

@cheezesRcool Yeah I tried that but it doesn’t work

Ok… i will try to figure this out

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you couldnt join your own game?

Have u tried this yet: How do you make it that a notification is sent to all the players, but not the host?

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I tried that but it’s for the triggering player not host

@cheezesRcool no I meant the notification wasn’t working

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did the notification not pop up or did it say the wrong things

It said the wrong thing.
For example: Two players (Player A and Player B) joined the game.
Player A activated notification but it said “Player B reached summit 1”
instead of Player A. I think it’s the relay that’s wrong

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Try this: Send To → All Players EXCEPT Triggering Player as a code

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@JTM Block code? How would that work

what if
you save the triggering players name as a property to avoid the triggering player changing throughout the different devices
(might not work)

doesnt exist
you’ll have to find some way to make it yourself

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Just try it and see if it works…:slight_smile:

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How do I get the all players except triggering player block?