Oop.
I think you can do nth digit stuff using logs…
You can do it using the remainder block.
average blackhole posting the most complicated problem on the forums
That’s… just BlackHole.
yea i know
you should see him on the gimkit discord, talking about math all day long
Blackhole927 is also a W game night host.
I’m basically mini BlackHole with math… I know some, but not as much as him or her.
It’s a him. Also, you probably know more math than Blackhole927 lol.
Definitely more than me too.
really? blackhole seems freakishly smart
No. I know a bit of lots of fields. You’d stomp me in calc. and trig. and set theory. I just know a lot about number theory since its interesting.
Yes, but he’s still learning calc (apparently), while getrithekd already knows a lot about it (I presume), and some other fields. It’s his computer science and application of elementary functions that scares me.
I know the fundamentals, but I blank after simple polynomial integration and derivatives or simple sine and cosine.
isn’t this like very off topic now? idk
Applications of mathematics can be a lot scarier than knowledge of mathematical terms and calculations/formulas, if the gap isn’t too large. However, once the gap between two people gets larger (arithmetic to calculus), then application becomes weaker.
It is. Let’s get back on-topic.
Anyone found anything interesting about how we could implement bitwise operations?
That’s right. I seem scary in my guides since I’m using a relatively new concept of player ids to make a menu, but the concept is simple.
Reposting:
I have an idea. Maybe we set the bits one by one. Say we want to set the nth bit from the right to 0. It represent 2^(n-1). We find the number mod 2^n. If that number is >= than 2^(n-1), then we subtract 2^(n-1). If not, then we do nothing. This might still be too laggy though.
I’m not going to create a 3d graphing calculator, but the GUI will support 3D and might be used for a small 3D based game(like minecraft) in the future.