So I feel bad for the BETA players in my game
and i wanted to give them their own K!ller or as called horrors in my game! so here is the list of those i have
Xuch23
BountyHunterX (I have one for you in mind)
Sonaria
2b3t
Gim_Pro
Luna
Spectator
These are just the names they used on the WIX side (Where game codes are posted)
So if you have ideas just tell me and I will add them! If there is more than one for a one player I will do a wheel spin to make it random! Format below
(NAME)
(ABILITY)
(Any other info)
What’s a BETA character :\
So when my game was in its BETA phase i had players who joined get BETA Tests exclusive items such as admin commands or their own Horror for their use only
a testing phase where a nearly complete version of the game is released to a limited number of players or the general public to identify and fix bugs, improve performance, and gather feedback before the final release
1 Like
OHHH, you meant like a “beta” release
Are you trying to buff these Beta characters?
1 Like
No im asking like what sould there abilitys be for example for bounty you would put
BountyHunterX
Ability: Can get lotta speed
Other Info: Last for blablabla amount of seconds.
BUT DONT DO THAT i want advanced abilitys for them cuz they took the time out of there day to play the game! I saw @Xuch23 in my game alot to so they know how my game works 
1 Like
Stringer
(if we can use more than one) 2.5x (I think that is a thing in gkc) damage boost and 1.5x speed.
Lasts for 5 minutes.
I got it now, thanks :)
Xuch23
Ability: I’m firin’ ma lazer!
What it does: Spawns a good amount of lasers that fire in a blinking success for about 10 seconds. Deal 10 damage upon collision.
1 Like
Luna
Ability - Gets buffs and debuffs based on the position of the moon.
Ex.
Full moon - 2x speed
Waning - 1.5x speed
Quarter - Normal
New - 0.7 Speed
2 Likes
BountyHunterX
Passive - Once knocking out a bounty player, he will gain 2x speed for three seconds and reveals the survivor closet to him.
Ability 1 - Heatsense
Reveal the location of every survivor (Use Waypoints)
Ability 2 - Bounty
Cast a bounty on the closest player to the player. When a survivor has a bounty on them, they will take 2x damage.
2 Likes
Spectator
Ability one - Haunting Presence
Becomes Invisible for 10 seconds
(I’m pretty sure it’s possible)
Ability two - Spectre’s Wrath (Refrence
)
Fills every screen with messages and red barrier that reduces visibility greatly. Also slow?
1 Like
What does THAT mean 
Anyways, I’ve got another one.
Spectator
Ability: Get Out!
5% chance: Send a Random Survivor to the CAGE (for the rest of the match)
10% chance: Send a Random Survivor to the Horrors Team for 25 seconds (with no abilities)
15% chance: Just eliminates the player (there are respawn mechanics right?)
70% chance: Does absolutely nothing.
1 Like
…um.. no?
Sonaria
Sonar detection: gets waypoint pointing to locations of moving players for 10 seconds
Malfunctioning noise: random player in 3 block radius gets all their abilities covered by text for 10s
2b3t
2 bazillion and 3 tanks: dashes briefly, tagged players get sent to an area with lots of sentries to fire on them
Luna
To the moon!: send all players(including user) to an arena, in this arena, luna can always switch between blinding all players, summon very few sentries to attack players, or deal constant damage to other players, this lasts pretty long but is one time use
The gravity tides: when not in the moon, you can mark your current position, any player that has the same x/y as when you marked will receive massive damage and reveal their location
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Sorry if there is too many words
Abilities for spectator or really anyone else if you change the abilities name
Ability One: Spectoral Summoning: Choose to teleport to any of the gens with a 20 to 25 second cooldown.
Ability Two: Seeker’s Stamina: When used checks to see if survivors stamina is low and if it is reveal the survivors location until stamina is high enough, Cooldown 25 if someone is detected 18 if no one is detected.
Passive Ability: (If you want one) Potent Buildup
For each generator finished the following effects happen: All abilities lose one or more seconds of cooldown, natural walk speed is increased (Sprint speed will not increase), and when the final generator is finished cause damage to be permanently increased.
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