My friend and I are collaborating on a game which is
kinda like bedwars, but with buttons and territories
(claiming land kinda thing). We decided that we
wanted to make it so that if someone dies in
a foreign territory because of territory damage (if the
territory isn’t yours, you take 20 dmg/2 secs), then it
counts toward the number of knockouts the player
who “owned” that land has. However, the biggest
issues here is that the territory ownership is volatile,
because someone else can press that button and
claim it as their own, and the other issue is that I
don’t know if there is a way to tell whos land it is and
change their “knockouts” property by one. I already
have a system that tells everyone who’s land it is, but
I don’t know how to connect that to changing the
property of knockouts for the owner. Could anyone
help with these problems? A few extra brain cells can
help. Thanks in advance!
~Costco~
(This is a real tough one…I wish I had more brain cells)
Edit 2025-05-15T21:51:00Z - more clarification on second issue
Edit 2025-05-15T22:08:00Z - spaced lines for hopefully less eye strain