Hello, Forumers!
I am making an Atari breakout mini-game in my retro game obby, and was wondering 2 things:
- How to make the ball detect if the paddle is there
- Making it so if they survive for 30 seconds, they are teleported to the other side and everything is reset, but this is player-scoped
Please help!
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zones for paddle detection
and a timer counter for the second thing
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how would I do this? I have the player above them with player collision triggers to change the location of the paddle
also, how do I make it so if the player fails, the game restarts and it doesn’t let others in while one person is doing it
uh
then you would need to use A LOT of triggers
cat bro at this pace you’ll have liked 100 of posts
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