Atari Breakout Help

Hello, Forumers! :grin: [1]

I am making an Atari breakout mini-game in my retro game obby, and was wondering 2 things:

  • How to make the ball detect if the paddle is there
  • Making it so if they survive for 30 seconds, they are teleported to the other side and everything is reset, but this is player-scoped

Please help!


  1. Wow an emoji this time! ↩︎

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zones for paddle detection
and a timer counter for the second thing

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It’s a platformer…

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how would I do this? I have the player above them with player collision triggers to change the location of the paddle

also, how do I make it so if the player fails, the game restarts and it doesn’t let others in while one person is doing it

uh
then you would need to use A LOT of triggers

cat bro at this pace you’ll have liked 100 of posts

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