Anyone know if I can make it so that if A sentry gets damaged, another setry does as well?

I want to make a sentry look like it's moving by activating and deactivating several in a line.

However, The health doesn't copy between them (obviously)

Is there any way to make the health stay the same for all of them?​

Yep:

Thanks!​

This topic was automatically closed 3 hours after the last reply. New replies are no longer allowed.