Anyone know how to make a timer so when it reaches 0 a barrier gets removed

Send screenshots of what you have so far.

this and I have the one going to a zone so it should start right when the game starts because it covers whole map

don’t know If this is something you can help with but yea this is what I got

please crop out the code, I just checked it, and it still works.

forgot to do that my bad

its not counting down for me either

I don’t know what to do:/


got a new screenshot

When is the timer supposed to start?

I wanted it to start right when the game starts so its like after your in the game for 15 mins, then it will hide the barrier

Alright, so have a Lifecycle set to “Game Start”

Wire the Lifecycle to a Repeater.

Set the Repeater’s task relay setting to 1.

Wire the Repeater to the Counter (Task relayed → Decrement counter)

The Counter has a target of 0

The Counter is wired to the Barrier (Target reached → Deactivate barrier/hide prop)

thank you I’ll try that out

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@Coolcaden26 stole my solution…

I need them more than he does, he already has 40.

You don’t “need” solutions. There is no such thing as “stealing” solutions. Is getting solutions is all that matters to you? You don’t need to get as many likes/badges/solutions as possible, because that isn’t what defines you as “helpful”. If a person believes that one person helped more than others, they will mark that person as the solution.

I thought I read somewhere that you need solutions to become a regular member.

Ok, thanks for the information.

Learn more about Trust Levels here

(aka basic, member, regular, leader)

Ok, I didn’t know that, thank you.

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