So, I am making an Among Us Styled- (not ripoff) game. Basically the Soldiers escape the Corrupted before the lab (not ship) emergency signals turn on. Then the Soldiers turn on the lights and do tasks then escape to win.
I need a way to add a "Different Distractions not sabotage" Button.
Please make the idea memory efficient.
BTW I NEED FAN-MADE DISTRACTIONS, NOT REACTOR/OXYGEN/LIGHTS
Hmm let’s do smoke b0mbs
Use a relay button —> set it to distartaion or whatever you want
And then make a barrier art for the smoke and make it when button pressed activate smoke
I just thought of this
Freezing temperature
This sabatoge wouldn’t be able to end the game, but would put all player speed to 0.75 - 0.65, which it would last about 20 - 30 seconds which then would let the players gain back their original speed after waiting that time
Sabotage ideas:
1: Releasing evil experiment plants into the lab
2: Spilling slowing chemicals on the floor
3: Tearing up wires, breaking computers (they have to get fixed)
Sabotage: Uncontrollable movement.
Effect: The player’s speed is randomly increased to max speed, which causes them to lose control of movement. This lasts forever. Each player has to find a potion that will spawn around the map when the sabotage is activated.
Sabotage: Sinkhole.
Effect: The imposter is able to use this on a random player. When activated a random player will get trapped into a sinkhole. They only have 25 seconds to survive. A waypoint will appear where they are at and the other people have to save them. Of course, if you guys are evil then you could just leave them.