Ever since the zone rendering theory was discovered, are there any alternatives to showing an overlay when you enter a zone and hiding when you leave without using a zone? Also note that you have to teleport in and out of the area.
You can easily do it with triggers showing when the player enters but leaving I don’t think that is possiable yet.
hang on imma test something
oh i found one, you just need to wire the teleporter to the overlay to show it and another teleporter to hide it, just an additional 20 memory
Oh I didn’t relize you were tp in and out.
anyways i gtg
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